In this episode, we delve deeply into room tuning, the kinds of equipment we need to buy and in what order speaker placement, person placement, and how to cheat the whole process!
In this episode, Mark begins the process of showing viewers the issues involved with mixing in bad workspaces, how to fix bad workspaces, the kinds of speakers and headphones to mix on, and how to fix the basic issues of most workspaces.
This episode is a behind-the-scenes look at how all the example videos for Cinema Sound were shot and recorded.
In this episode, we go over the basics of what Mark Edward Lewis has been teaching regarding recording in a 10-minute, fast-paced review.
In this episode, we watch Mark Edward Lewis debunk most of the issues we find on set from simple gear issues to how to prevent anything bad from happening.
In this episode Mark Edward Lewis talks through the process of recording, how to best use your recorders to their fullest potential, and make sure you’re doing the right things at the right times while on set.
In this episode, Mark Edward Lewis shows viewers about boom pole protocols, how to get voice overs, handling phase issues, the Foley of on-camera mics, and how to deal with reflective rooms.
In this episode Mark Edward Lewis goes over wireless transmission, the concerns around the FCC, wedding recording, lavaliers, keeping mics from being destroyed, and understanding how it all works together.
In this episode Mark Edward Lewis goes over the major kinds of microphones used on set and how to protect them from wind including demonstrating what several sound like.
In this episode, Mark Edward Lewis goes over requirements of getting a good recording: gear settings, location scouts, safety, and how the brain processes sound in general.
In this first episode on recording, Mark Edward Lewis introduces viewers to the theory of good recording, and he begins revealing some Hollywood secrets about getting audio recorded well.
V01-21-068電影音效-網路影片音效要點與應用Waves MaxxBass.Ozone 7 案例
In this final and controversial video on mixing, Mark goes over the critical aspects of creating a mix for the internet in the loudness war generation, and proves that louder makes people “like” your production better.
This short six minute clip is a blast through all the important elements of mixing in a “blipvert” montage fashion.
In this episode, we learn how to route busses for 5.1 export, how to organize and check your files, and Mark puts to rest the age-old argument about real-time vs. offline bouncing.
In this episode Mark shows us what we need to know in order to get compliant exports and audio deliverables, as well as how to master great sounding mixes using the Macbeth and Action example videos.
Mark goes over the brutal reality of conforming audio mixes to additional editorial cuts, and how to integrate new elements to the mix last minutes.
In this final video on practical examples of mixing, we learn about dealing with black cuts and tails, creating active motion in static music, and more using the Action and Donuts example video mixes.
in this video, Mark shows us the critical nature of integrating and tweezing the final tracks into a cohesive and powerful whole by explaining how to choose which tracks to emphasize at a given time in the Macbeth and Beach example videos.
In this final video on music mixing, Mark takes us through the ENG, Donuts, Beach and Action mixes and gives solutions for dealing with both stems and baked-in instruments in stereo deliveries.
In this episode on music mixing, we learn the best way to mix music and the process for doing so in theory and in practice in the Macbeth example video.
In this final Foley mixing module, Mark takes us through the mixes for Eng, Beach, and Donut example videos where we learn about skin Foley, room tone vs. Foley issues and complete scene replacement with Foley.
In this module, we mix the foley for the Action example video and show more examples of mixing noisy foley, clothing, automation, footsteps, hits, body falls, and more.
In the first episode on foley mixing, we learn about mixing clothing, footsteps, walk-aways, and general rules of mixing from the Macbeth example video.
In this singular episode on sound effects mixing, Mark shows us the intricacies of layering SFX over dialogue and ambiences in the ENG, Action, and Donut scenes.
V01-21-081電影音效-環境音效-Donuts, Macbeth, & 海灘影片混音案例
In this final ambience mixing episode, Mark takes us through the Donuts, Macbeth, and Beach mixes where we learn about car ambiences, panning, dealing with room tone, and more.
In this first episode on mixing ambiences, we go through the ENG and Action mixes and learn about panning and automation, EQ, and layering ambiences in the mix.
In this final episode on dialogue mixing, Mark takes us through the difficult beach mix and deals with de-essers, ADR, DTC mixing, and more.
In this episode Mark takes us through the complex Macbeth example video dialogue mix, including more DTC mixing, dealing with noises, managing de-reverb plugins, and general balancing and automation.
In this episode Mark takes us through the dialogue mix for the Action Example video including more DTC mixing, general balancing, limiting for dialogue, how to create effects for dialogue, and more.
V01-21-086電影音效-影片對白-ENG 與 Donut 影片混音案例
In this episode we mix the dialogue channels for the ENG and Donut example videos and learn a slew of things including dealing with final cleaning, dialogue ambience, final volume and more.
In this episode Mark introducesviewers to Distance To Camera mixing (DTC), the basics of ADR mixing, where to pan dialogue, and how to be compliant with dialogue norm.
This most-critical episode deals with dynamic effects which make the difference between a lousy mix and a snappy one, including compression, expansion, de-essing, limiting, maximising, and show-downs with various manufacturers plugins.
In this episode, Mark takes viewers through example after example of masking up plugins into unholy combinations that bring heavenly results to your mix.
This episode goes through commonly (and uncommonly) used delay effects in a mix specifically as they relate to re-recording mixing.
This episode is an explosion all things reverb: plugins, routing, use, mono, stereo and surround reverbs, and adding special effects to reverb.
V01-21-092電影音效-術語.入門與應用DaVinci.Final Cut Pro.Adobe Premiere Pro認識
In this episode, Mark walks us through the beginnings of a great mix including organization, process, intro to plugins, and how you mix every time.
In this final episode of Cinema Sound, Mark takes us through 18 of his favorite audio clips from movies and other media that inspire him and demonstrate what excellence looks like from the Hollywood persepective.
In this episode Mark shares his wisdom on getting work as an audio expert in media, how to have a powerful mindset to accomplish getting the $50 million impact into your production, and leads you in taking the pledge of excellence.
V01-21-096電影音效-Adobe Audition 修復音頻
In this bonus episode, Mark takes us on a tour of dealing with fixing sound using exclusively Adobe Audition.
This episode completes the Fix volume with the final examples of basic dialogue grade, compliance, automation, dialogue norm and final exportation.
In this episode Mark takes us through export considerations for dialogue, special effects on dialogue, dealing with dialogue norm and compliance, stereo room tone, and how to deal with compression on export.
In this episode Mark takes through the Beach scene doing the final strokes and tweezing which is needed to get the dialogue mix handled.
In this episode Mark shows us how to mix ADR/Looped dialogue into on set dialogue so we can have seamless transitions between them in the mix.
In this episode we discover the wonders of looping vs. ADR and we’re shown how to do it with examples from the action scene.
In this episode we look deeply at cleaning lavaliers, de clipping, and special tools for dealing with clothing rustle, and how to insure we don’t lose our master audio files when doing destructive editing.
In this episode we continue with dialogue clean-up of the example scenes with the horrific Beach scene and Donut scene where we deal with mono and stereo dialogue and begin working with batch capture functions in iZotope RX.
In this module, Mark begins the process of actual dialogue cleanup in the example videos beginning with the “action sequence” including cleaning up lavs, shotgun mics, and production audio.
In this episode, Mark takes us through really badly recorded audio, including the on-camera mic, and shows us how to resurrect it in ways which aren’t intuitive or easy, but make a massive difference in saving your audio, performances and staying out of the ADR booth.
In this episode we are walked through step-by-step methods for dealing with strong background noise on dialogue in the form of several examples. We also learn how to use Zynaptec’s anti-digital-artifact plugin: Unchirp.
In this episode we get down and dirty with advanced knowledge of fixing real-world issues we face from loud background elements in our dialogue.
In this episode Mark shows us how to handle every-day noise and artifact issues including mic bumps, noise, crackle, pitches, plosives and integrated noise issues.
In this episode Mark takes us through best practices of normalizing audio, denoising protocols and use, de-reverbing “roomy” dialogue, and how to create your own impulse response so you can get reverb issues handled in cleanup & ADR mixing.
In this episode Mark takes us through the fundamentals of audio frequencies and how to know which sound like what, how best to use them, a general overview of iZotope RX, Adobe Audition, DAWs in general, the Essential Sound Panel and how to export using dynamic linking.